Master of Magic 1 PC Game Rip Full Version Free Download

Master of Magic 1 PC Game Rip Full Version Free Download

Cover Art
Cover Art

Master of Magic 1 Recommended System Requirements:

OS: Windows XP/Vista/7/8
CPU: Pentium 4, 2.0 GHz
RAM: 512 MB
Video Card: 32 MB
Hard Drive Space: 2 MB
DirectX: 9.0
 Mouse and Keyboard

Master of Magic 1 Information:

Master of Magic 1 is a single-player, fantasy turn-based strategy 4X genre video game created by Simtex and published for MS-DOS by MicroProse in 1994. The player is a wizard attempting to dominate two linked worlds. From a small settlement, the player manages resources, builds cities and armies, and researches spells, growing an empire and fighting the other wizards.

Master of Magic's early versions had many bugs, and were heavily criticized by reviewers. The last official patch version 1.31, released in March 1995, fixed many of the bugs and implemented updates to the AI. The patched version was received more positively by reviewers.

A world is randomly generated each game, with player input on land size, the strength of magic, game difficulty, and other features. The player can customize the skills, spell choices, and appearance of their wizard, choosing one of fourteen races for the starting city.

The gameplay starts as units explore surroundings, pushing back the strategic map's fog of war. Among the exploration goals are defeating monsters guarding treasure, finding the best locations for new cities, discovering the Towers of Wizardry that link the planes Arcanus and Myrror, and locating the cities of enemy wizards.

Cities are established by settlers, then upgraded by adding buildings improving the economy. Cities produce food, gold and mana. Military units require food and gold upkeep; spellcasters consume mana in combat.

At the same time as colonizing territory, new magical spells are researched. Spells are either used in or out of combat.

Battles for squares in the strategic map are resolved in an isometric turn-based view that shows unit positions and the effect of magical spells.
Master of Magic splits spells into six schools of magic: Life Magic, which heals and protects; its antithesis Death Magic, which drains life and creates undead; Chaos Magic, which warps targets and spews destructive energies; Nature Magic, which controls the weather and turns it against the enemy; Sorcery, which manipulates the air and subverts the effects of the other schools; and Arcane Magic, which is a general school and free for all.

Master of Magic 1 Screenshots:

Screenshot 1
Screenshot 1
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